Friday, April 30, 2010

Best Emulator To Play Diamond

reading MP3 tags

The following is a simple guide on how Android reading tags of MP3 possible. Access to information of different data types (eg audio or video) is in Android exclusively on so-called content providers. Es existiert eine ganze Reihe von Content-Providern, wobei über eine konstante URI auf einen bestimmten Satz von Daten zugegriffen werden kann. Alle standardmäßig vorhandenen Content-Provider sind im Package android.provider zusammengefasst. Die folgende Codezeile definiert eine URI zum Content-Provider, welcher die Media-Informationen von Audiodateien auf der SD-Card bereithält:
    Die Konstante
  1. EXTERNAL_CONTENT_URI
    verweist dabei explizit auf den Pfad "/sdcard/"
    .


    Es wird nun eine Auflistung benötigt, welche sämtliche mp3-Dateiinformationen beinhaltet, which are desired by the content provider. Location as a simple array is used: String [] tags = new String [] {

  2. android.provider.

    MediaStore.Audio.Media._ID,


    android.provider. MediaStore.Audio.Media.TITLE,
    android.provider. MediaStore.Audio.Media.ARTIST,
    android.provider. MediaStore.Audio.Media.ALBUM,
    android.provider. MediaStore.Audio.Media.YEAR
    };
    At defined in step 1, content providers can now by an object of class cursor query is executed, the content provider is searched for all requirements of the array:
    cursor cursor = managed query (uri, tags, null, null, null);


  3. Using the following code then the (partial) result of the query is read and stored in a simple list:

    List \u0026lt;String>

  4. interpreters = new ArrayList
  5. ();

    cursor. MoveToFirst ( )
    ;
    do { interpreters. add
    (
    cursor
    getString ( cursor getColumnIndexOrThrow ( "ARTIST" ) ) ..) ;} while (. cursor
    MoveToNext
    (
    ) ) ; The example then saves the contents of the tag "ARTIST" of all data stored on the SD card mp3 files as strings in the list interpreters.

    --us

Wednesday, April 21, 2010

Games Like Mount & Blade

Sechser-Pack historische Zeitschriften

That was a lot of work. And not only me but also for Andre Betz and alpi .

The former provided me with all four games, special issues of power play in the years 1985 and 1986 as scans available. A little edit, content capture and hey presto - these four books are now available for the rest of the world in cult Power Archive . In a way, the article is: a few games with the test reports compliant? Summer Games, Winter Games, California Games, MULE, Pitfall II, Wizardry, Ultima, Archon, Elite. And now I've only reviews listed from the first special issue ! In the second example, we go to World Games, Paradroid, Marble Madness, Silent Service. Still not enough? Then please nachblättern himself :-)

Thanks alpi to give me five now, the Players supplements to Happy Computer scanned was made available, you can browse now and in the Games supplement to Happy Computer 3 / 1987 - are here for example, reviews of The Bard's Tale II and They Stole a Million named.

For the 18th Consequence of the veterans Games Podcasts (is taken, nor will this week) I still have the issue 5 / 1990 Powerplay scanned. Not even wrong ...

In the background of the archive site has done good stuff. I have found in recent weeks developed its own comments system, which allows any visitor is now possible to leave on the main page and archive of each issue a comment - so happy to inform all the other readers your memories of this historic booklets! Or give me your opinion on the archive on the main page.

Overall, the cult Power Archive now whopping 22 issues of old gaming magazines available - with a total of 1954 pages to which I have collected 1527 content in a database so that it conveniently on the corresponding list of contents und die Archiv-Suche zugreifbar sind. Die Qualität der Scans ist auch vorbildlich: sie umfassen momemtan 1485 (!) MegaByte.

Tuesday, April 20, 2010

Free Streaming Tiffy Towers

simulation of an SD-Card

Folgende Schritte ermöglichen die Simulation einer SD-Speicherkarte im Emulator:
Per Change Directory-Befehl ("cd pfad") in den SDK-Unterordner "tools" wechseln und dort folgenden Befehl ausführen:
    mksdcard "size"M "file" wobei "size" der Platzhalter für die gewünschte SD-Card-Größe und "file" der Platzhalter für den gewünschten Pfad sind. Ein konkretes Beispiel könnte also so aussehen:
  1. mksdcard 56M c: \\ temp \\ sd_card.img

  2. Now, the only just created image file to the emulator will be made available (mount):


  3. open the menu "Run Configurations" on in the Eclipse menu (Run> Run Configurations)


    • W echseln the tab "Target"
    • In the "Additional Emulator Command Line Options, add the following statement:
    • -sdcard c: \\ temp \\ sd_card.img
    • NOTE: Depending on the version must be manually at this point even-useaudio be added, which allows the audio processing.
      the moment, the simulated memory card is still no content. To copy files to it will be again in the SDK \\ tools folder on the command line following command (in active Emulator):
      adb push "file" "destination"
    example, so

  4. adb push " c: \\ meine_musik \\ test.mp3 "/ sdcard
    This will copy the specified file to the SD card image. can
    now now in the IDE and the emulator through the path / sdcard/test.mp3
    auf die Datei zugegriffen werden.

  5. --us

Saturday, April 17, 2010

Pirates Of Caribbean Jesssy Jane Watch Online

install traps on Windows

Bei der Installation des Android-SDK unter Windows sollte man unbedingt beachten, dass die folgenden Umgebungsvariablen richtig gesetzt sind:
Das SDK und seine Tools muss von Eclipse und dem Windows-System gefunden werden. PATH
    muss daher einen Verweis auf das tools-Verzeichnis des SDK enthalten.
  1. Beispiel: Ist das SDK unter
    c:\android-sdk-windows installiert, dann muss PATH
    den Eintrag c:\android-sdk-windows\tools\ enthalten. siehe: Dokumentation zum Android-SDK
    Das SDK speichert die emulierten Smartphone-Devices im Profilverzeichnis des Benutzers.
    Wenn dieses Profilverzeichnis nicht am üblichen Ort liegt , dann muss die Variable
    ANDROID_SDK_HOM
    E
  2. gesetzt sein und auf das Profil verweisen.
  3. Beispiel: Der Benutzer Winnie hat sein Profilverzeichnis von
    C:\Benutzer\Winnie auf D:\Winnie verlegt. Somit muss die Variable
    ANDROID-SDK_HOME den Wert D: \\ Winnie have. see Forum to go android.de - ro

Seat Jack Jack And Sally Car Seat Covers!?

installation and HelloWorld


Actually I wanted to publish a self-written HowTo how (Thanks, Mark!) same time Eclipse and Android SDK installed and the obligatory hello world brings to work. This work has
kindly Ford Taunus pocketpc.ch the user from the Android blog
removed. And he even explains how to make your own app's via USB on phone. Gruezi, Ford Escort, and many thanks for the very useful
Tutorial!


- ro

Sunday, April 11, 2010

How To Use A Triple Beam Balance Game

MP3: Practice Test 's



introduced after the first failed attempts out that it's pretty easy to play MP3 files. The following lines of code for this already rich from:
mp.start ();

mp.pause ();.
"test" in this example, the file name of the Audio Files All other methods will
you here on the Developer page
. The MP3 files are stored in the folder "raw".

- ak